If you have any comments or complaints, feel free to contact the dev of dodgeblock at:
-Fixed Settings.txt in the DodgeBlockSetup msi
-Fixed the mint Power-Up glitching into other modes.
-Fixed the Winter Event high score not loading correctly.
1.5.0 I'm alive?:
Many pro 'Blockers have complained about the boring task
of moving through the slow blocks through the first 2/3 of
the game. This feature should help with that. For Classic
Mode and Expert mode you now achieve Checkpoints. In an
attempt to be more inclusive we have also renamed the
Christmas Event to Winter event.
-Added Checkpoints for Classic Mode and Expert Mode.
-Fixed a random crash.
-Fixed bug with the Winter Event cutscene in 4:3.
-Fixed bug with the version checking system.
-Renamed Christmas Event to Winter Event to be more inclusive.
-Fixed broken side flashers for Bonus Points.
-Fixed "super secret easter egg (hehe)".
-Fixed game crash when tabbing out.
-Fixed game crash in Windows XP.
-Added unused code for in-dev discord integration stuffs.
-Buffed the Shield Power-Up.
-Fixed bug where it did not connect to https://dodgeblock.cf due to security protocol.
-Fixed bug where Halloween Event had no Power-Ups.
-Fixed bug where Halloween Event would not log score.
-Fixed bug of the game not displaying High-Score on death.
-Fixed bug where the score flashers would activate in Custom Mode.
1.4.0 Customize Your Mode!:
This update was quite an old idea, having a mode which
the player could make. The new Custom Mode features four
new settings in a brand new submenu in the Settings Menu.
With these you can change the size, dificulty, and speed
of the game. In adition, DodgeBlock can now connect to
the website dodgeblock.cf to get basic info like whether
there is a new update or not. You will need to use the new
Settings.txt. The old one is not compatible.
-Added Custom Mode.
-Added four Custom Mode settings.
-Added DodgeBlock home site connection feature to allow
DodgeBlock to see if there is a new update.
-Updated Settings Menu Style.
-Added Windows XP support.
-Added support for the full-screen aspect ratio.
-Fixed old feature which was causing lag once high score had been beaten.
-Made it clear the problem that some people are having with the "Soup" Secret Code.
-Packed in Christmas Event.
-Added a text box for the "Soup" Secret Code to appear in.
-Enabled Halloween event (to come on October 16th)
-Added controls display in Two Player Mode.
-Fixed the Deathscreen bug in Two Player Mode.
-Added better in-game controls descriptions.
-Cleaned up quitting screen.
1.3.0 Attack and Defense:
Its been a long time coming but finally I added Blaster
and Shield to the game. This was not and easy task, but
it was worth it. And now everyone should rush to Normal Mode
because it should be easier to get a high score.
-Added Blaster Power-Up.
-Added Shield Power-Up.
-Changed Two Player Mode to be a Game Mode, instead of a switch.
-Changed death animation so that it would only display the board.
-Removed Color Mode switch (color is always on).
-Removed Two Player Mode switch.
-Fixed the flickering that would occur on the "Soup" Secret Code button while playing.
1.2.1 Music to my ears:
Its time to break out the old beeptunes! Thats right, I have
scoured the internet for music played using Console.Beep and
collected what I've found into a neat menu where you can listen
to it all while playing DodgeBlock.
-Added Music Selector to the Settings Menu.
-Added 7 extra songs.
1.2.0 Are you an Expert?:
This update finally adds some content, a mode, Expert Mode!
If you thought DodgeBlock on Normal Mode was hard, your gonna
wish to go back to that after trying this. This new mode
features extra blocks, a lot of them.
-Added Expert Mode.
-Added to the Settings Menu, Reset High Score.
-Made TwoPlayerMode a non-restart setting.
-Fixed bug where while color mode was off, whenever
the settings menu was opened, the size would progressively
-Fixed bug where the game would crash without text in Settings.txt
-Updated Secret Code System to "Soup" Secret Code System.
-Fixed bug where you would auto-die after 1500 ticks.
-Added Score display in the Settings Menu
-added super secret easter egg (hehe)
1.1.3 Security Update:
-Added Secret Code System.
-Made Game Mode a non-restart setting
-Fixed Bug where you couldn't change the Game Mode.
-Added to the Deathscreen what mode you are using.
-Fixed Bug where you didnt have to restart the game to change the game mode.
-Fixed bug where it would still fullscreen from Settings.txt
1.1.0 Full Transition of DodgeBlock to WinForms:
I quickly Discovered RTF codes and figured out
how to add colors, and change the size even, from
the string before I write it to the screen. It took
a long time to make sure there wasnt any color tags
poking out while color mode was off, but now the game
-Added colors to the forms port.
-Added auto-scaling in color mode.
-Fixed screen flashing in color mode.
-Removed Qres ties.
-Removed ScreenResX & Y controlls from the settings menu.
-Removed Full-Screen Mode from the settings menu.
-Some features may be colored differently then they where in
the console version of DodgeBlock.
-MORE CLEANING UP and finally it works normally; a good release.
1.0.0 DodgeBlock Windows Forms Port:
DodgeBlock is now ported to Windows Forms
which is because the console had a limited
functionality and was causeing flashing on
computers with less proccessing power. In
adition, the RichTextBox also allows scaling
of its text which means that DodgeBlock can
now be correctly full-screened and no longer
requires a resolution change. Sadly, it has
no colors so far.
-Ported DodgeBlock to Windows Forms.
-Fixed screen flashing.
-Cleaned up EVERYTHING THAT HAD ERRORS!
-Fixed Bug where it would not flash for BonusPoints
power up while Color Mode was off.
-Added to the settings menu, the ability to change who
can access the settings menu is Two Player Mode.
-Added resolution controlls in the settings menu.
-Made it so that the settings menu is looped.
Thats right. Power-Ups have been added.
or for that matter, just one. Now you can
try and collect BonusPoints while dodging the
blocks. The game also now has God Mode which is
newly availible in the settings menu. while God
Mode is enabled you do not gain score.
-Added Power-Up system.
-Added BonusPoint Power-Up.
-Added God Mode.
Now able to fullscreen from QRes.exe that is located in
-Bug fixed and exception for if Qres is
missing (console window size)
-Added high score flashers.
2.0 I have the Control!:
Gravitating towards a real game, now
it has a better settings menu. now Settings.txt
almost need not be edited.
-Added much needed expandable settings menu
-Bug fixed now, it removes all the blocks after you die
1.0 Hello World:
You now have an official release!
-Now fully interacts with Settings.txt no
longer say goodbye to your high score!
Some interaction with Settings.txt.
still needs to write the high score.
-Now partially interacts with Settings.txt
which much improoves the useability.
DodgeBlock is programmed in C# and currently, is only for Windows and Android.
Main Download file size approx: 48 KB (210 KB unzipped)
DodgeBlock, as of version 1.4.2, has 2,157 lines of code.
OS: Windows XP
Disk: 3.5" Floppy
OS: Windows 7
Android Kitkat 4.4
Note that you must have .net framework 4 installed
DodgeBlock is a game developed almost completely by Othello7 with credit to TheKingOfDucks for the animated start screen and main icon. It's a color text based game in which the player tries to dodge falling Blocks by moving left and right. Usually, the whole game is controlled from the arrow keys. In Normal Mode, collect Bonus Points to get +50 score. Wanna play with a friend? Invite your friend to play on WSAD with Two Player Mode! The half-cooperative dual play version of DodgeBlock. Sadly DodgeBlock is programmed in C# .net framework, so it only works on Microsoft Windows, but we're working on a Linux port in .net core.
High Score Leaderboard Submissions:
If you want to appear on the leaderboard with your epic high-score, Copy your Secret Code at your Deathscreen and send it to firstname.lastname@example.org with the preferred username you would like to appear as. Or by filling this form
❄Happy Holidays! The Winter Event is here.❄
Ho there! You can count on DodgeBlock to bring around the holiday cheer. As added in 1.3.6, the Winter Event is back. *Spoiler Alert* play it first. The event feature a brand new Mode, with a new Power-Up, and a re-textured game! The game will automatically boot in Winter Event (mode) for as long as it goes on. You will be able to participate in a mini 3 place event leaderboard as well. And when the event is over, wait this is starting to look a little familiar, yes you will forever remain in the news section. The Event lasts from December 15 until December 28!
Winter Event LeaderBoard
🦃 Thanksgiving Event
Just a small little event here. changing the textures of DodgeBlock for two weeks from November 17th to 30th. (some call it "pee mode")
🔥Boo! The Halloween Event is finally back!🔥
There is good news and bad news.
> Good news: Halloween Event is back!
> Bad news: 1.4.0 broke it by adding custom mode so you need to update to the new 1.4.2 or use a version from before 1.4.0 to play the event.
Those who have played it before will remember what it has. You can also find out through the `Release Notes.txt` Quick! Open DodgeBlock 1.3.3 or later and experience, The Spook! The game will automatically boot in Halloween Event (mode) for as long as it goes on. You will be able to participate in a mini 3 place event leaderboard as well. And when the event is over, your name will be frozen in the news section, ENSURING YOUR NAME STAYS THROUGHOUT HISTORY! Anyway, Quick my blockers (as tKoD calls you) until October 31!
☠ Halloween Event LeaderBoard of 2020 ☠
🕸 Halloween Event 🕸
Prepare yourself, because once again the time has come.
Don't miss it, from October 16 to 31 you will experience the spook!
As added in 1.3.3, The Halloween Event is coming again!
DodgeBlock needs a new dev!
This is it. I am done. There likely won’t be any more updates from me after 1.4.1. I plan to pick a new developer for DodgeBlock some day, but that person might be hard to find. If you program in C# and are interested in updating DodgeBlock and bringing it to the future, please go to this link Developer Contact. Thank you everyone for playing this game and making it what it is.
Now Accepting Advertisements
Have a business, or sell something, or need to get something popular in some way? Well for only one dollar, we are accepting (160x600) images to put on this site. Just think, for $1, everyone who goes to the DodgeBlock site in a month will see your advertisement. Plus, its contributing to the cause of DodgeBlock (currently to get DodgeBlock on Google Play).
Ho ho ho! The Christmas Event is here.
Ho there! Open DodgeBlock 1.3.6 or later and get a jolly surprise *Spoiler Alert* play it first. The event feature a brand new Mode, with a new Power-Up, and a re-textured game! The game will automatically boot in Christmas Event (mode) for as long as it goes on. You will be able to participate in a mini 3 place event leaderboard as well. And when the event is over, wait this is starting to look a little familiar, yes you will forever remain in the news section. The Event lasts from December 15 until December 28!
Christmas Event LeaderBoard
The King Of Ducks
🦃 Thanksgiving Event | *NEW* Controls!
Just a small little event here. changing the textures of DodgeBlock for two weeks from November 17th to 30th.
We've been having a lot of people complain about the instant-tick controls, and even I after all this time still have a little problem with them sometimes. So after some innovation, I've come up with this solution, enjoy.
🕸 Halloween Event 🕸
A special treat has been packed into version 1.3.3. If you are using version 1.3.3 or later from October 16 to October 31 you will experience a spook! The Halloween Event is coming!
🔥Boo! The Halloween Event is finally here!🔥
Quick! Open DodgeBlock 1.3.3 or later and experience, The Spook! *Spoiler Alert* play it first. The event feature a brand new Mode, with a new Power-Up, and a re-textured game! (well what can you do with ascii?) The game will automatically boot in Halloween Event (mode) for as long as it goes on. You will be able to participate in a mini 3 place event leaderboard as well. And when the event is over, your name will be frozen in the news section, ENSURING YOUR NAME STAYS THROUGHOUT HISTORY! Anyway, Quick my blockers (as tKoD calls you) until October 31!
☠ Halloween Event LeaderBoard ☠
Blasters and Shields and Power-Ups oh my!
I got the idea for this update a long time back. Actually, I have been thinking of this since 3.0! But I wanted to work out all the bugs first which I did in many updates up until now. What seemed like a dream then, has become reality now. Experience the power of the Attack and Defense Update! (1.3.0) And because of this new found power, it is possible to get even higher scores! But a problem I have now is, I don’t have many ideas for more updates. So if you have any ideas at all, please please email me.
Its off to the races! | LeaderBoard Authenticity Issue
You see, DodgeBlock has been gaining in popularity so quickly it hasn't been able to keep up.
Before, the Leaderboard took submissions relying on the trust of others. while screenshots are a good
discouragement, they don't prevent people from cheating. So as soon as we doubted whether a score was
authentic or not, we had no way to check. And this is why we made the Secret Code System. Now instead
of taking a screenshot, press the "Copy Secret Code" button, and send that as verification.
But due to this question we must reset all scores. well, its off to the races everybody, theres Free Slots!
DodgeBlock Windows Forms Port:
The Console is starting to cause serious problems for DodgeBlock and I have been making serious efforts to move it away from it.
Finally, I found that I could use a RichTextBox in a Windows Forms Application to do the trick using some neat RTF code.
DodgeBlock 1.0.0 Should be out soon!